So, the period between my last post and me finally getting around to preparing something for a new one was just a little bit longer than I expected. 7 or 8 months isn't usually considered 'soon' in matters of internet correspondence, so it looks like I was wrong about that. In any case, I am alive and have been busy.
One of the things I have been busy with recently was a contract for a game by Big Robot called 'Fallen City' which is a sort of a reconstruction-themed city sim game. As you can read about through the previous link, the subject and theme of the game turned out quite timely.
So, for this project I modeled a series of low-poly structures representing various buildings in an English city. These are both big special building types that unlock abilities for your citizens as well as more general houses and shops.
I have made a bunch of animated .gif turn-tables showing many of the buildings I modeled and textured. These aren't all of the buildings I made but it includes a range of them. For some screenshots of the structures in situ look here. After the break is a big, spinning, confusing mess:
![]() |
| Cafe |
![]() |
| Dance Academy |
![]() |
| Demolition Company |
![]() |
| Gym |
![]() |
| Art Gallery |
![]() |
| Youth Club |
![]() |
| Music Store |
![]() |
| Fountain |
![]() |
| Apartment Block |
![]() |
| Shops and Flats |
![]() |
| Row House |
![]() |
| Apartment Building |
![]() |
| Shops |













No comments:
Post a Comment